[1]李志河,师 芳.非正式学习环境下的场馆学习环境设计与构建[J].远程教育杂志,2016,(06):095-102.[doi:10.15881/j.cnki.cn33-1304/g4.2016.06.012]
 Li Zhihe,Shi Fang.The Learning Environment Design and Construction of the Museum Learning in the Informal Learning Environment[J].Distance Education Journal,2016,(06):095-102.[doi:10.15881/j.cnki.cn33-1304/g4.2016.06.012]
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非正式学习环境下的场馆学习环境设计与构建()
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《远程教育杂志》[ISSN:1006-6977/CN:61-1281/TN]

卷:
期数:
2016年06期
页码:
095-102
栏目:
专题研讨
出版日期:
2016-11-09

文章信息/Info

Title:
The Learning Environment Design and Construction of the Museum Learning in the Informal Learning Environment
作者:
李志河; 师 芳
山西师范大学 教育技术与传媒学院,山西临汾 041000
Author(s):
Li Zhihe; Shi Fang
School of Educational Technology and Communication, Shanxi Normal University, Linfen Shanxi 041000
关键词:
非正式学习数字化场馆实体场馆场馆学习环境虚拟现实
Keywords:
Informal learning Digital venues Entity venues Museum learning environment Virtual reality
分类号:
G420
DOI:
10.15881/j.cnki.cn33-1304/g4.2016.06.012
文献标志码:
A
摘要:
随着信息技术和学习理念的发展,对学习的研究逐渐转向对学习环境等方面的研究。其中,非正式学习环境以其独特的优势、丰富的学习资源、灵活的学习方式,成为教育领域、学习科学等领域关注的热点。非正式学习环境下的学习贯穿人的一生,而场馆学习环境作为典型的非正式学习环境具有情境感知、具身学习、分布式认知、移动互联与分享以及个性化体验等特点。场馆学习环境主要包括实体场馆学习环境和数字化场馆学习环境。场馆学习环境的构建主要包括实现实体场馆与数字化场馆的融通、借助网络技术和移动设备的支持等方面,旨在有效地促进非正式学习的发生,提高场馆教育质量,提升公民的学习科学与人文素养。
Abstract:
With the development of information technology and learning theory, the study of learning is gradually turned to the study of learning environment. Informal learning environment, with its unique advantages, rich learning resources, flexible learning methods, has become the focus of attention in the field of education, learning science and so on. We can say that the learning of informal learning environment throughout our life and museum learning environment with context awareness, personal learning, distributed cognition, mobile interconnection and sharing and personalized experience five characteristics as typical informal learning environment. The museum learning environment is divided into the physical learning environment and the digital learning environment. Construction of the museum learning environment mainly including the realization of the circulation of the entity venues and digital venues, with the support of network technology and mobile devices and so on, in order to effectively promote the occurrence of informal learning, and improve the quality of museum education, the learning science and humanities of citizen.

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备注/Memo

备注/Memo:
基金项目:本文系山西省基础教育质量提升协同创新中心课题“面向山西省基础教育的阅读行动研究”(项目编号:XTC1618)的研究成果。
更新日期/Last Update: 2016-11-11