[1]陈向东,蒋中望.增强现实教育游戏的应用[J].远程教育杂志,2012,(05):068-73.
 Chen Xiangdong,Jiang Zhongwang.The Application of Educational Augmented Reality Games[J].Distance Education Journal,2012,(05):068-73.
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增强现实教育游戏的应用()
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《远程教育杂志》[ISSN:1006-6977/CN:61-1281/TN]

卷:
期数:
2012年05期
页码:
068-73
栏目:
学术视角
出版日期:
2012-10-01

文章信息/Info

Title:
The Application of Educational Augmented Reality Games
作者:
陈向东 ;蒋中望
1.华东师范大学 教育信息技术学系,上海 200062;2.浙江警察学院 教务处,浙江杭州 310053
Author(s):
Chen Xiangdong; Jiang Zhongwang
1. Department of Education Information Technology, East China Normal University, Shanghai 2000622. Academic Affairs Division, ZheJiang Police College, Zhejiang Hangzhou 310053
关键词:
增强现实教育游戏沉浸感临场感
Keywords:
Augmented reality Educational games Immersion Presence
分类号:
G420
文献标志码:
A
摘要:
增强现实教育游戏,能够使学习者感受到高度的虚实结合、实时交互和沉浸感。业已研发的增强现实教育游戏大致可分为两类:基于场所的增强现实教育游戏与基于视觉的增强现实教育游戏。多个应用案例表明,增强现实教育游戏具有提供情境、支持协作、促进自主学习等作用。进一步的研究需要进行更多的增强现实教育游戏实例的开发,并且探索增强现实教育游戏的创新应用。
Abstract:
With educational augmented reality games, the learners can experience both the real world and the virtual world, real-time interaction and immersion. Currently, the educational augmented reality games can be divided into two types: place-based educational augmented reality game and vision-based educational augmented reality game. It has been proven by many studies that the educational augmented reality game can be applied in various learning activities, for example, it can provide learning context and cooperation and stimulate self-regulated learning. The further research should focus on the development of more educational augmented reality games and the innovative application of the educational augmented reality games.

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备注/Memo

备注/Memo:
本文系教育部人文社会科学重点研究基地重大项目“教育信息化与基础教育教学方式转变研究”(编号:11JJ0880004)、教育部人文社会科学研究一般项目“增强现实电子书的开发与应用”(编号:12YJA880012)阶段性研究成果。
更新日期/Last Update: 2012-10-01