[1]谭 璐.教育游戏系统理论分析与设计策略探究[J].远程教育杂志,2015,(06):106-112.[doi:10.15881/j.cnki.cn33-1304/g4.2015.06.015]
 Tan lu.Study on System Theoretical Analysis and Design Strategy of Educational Game[J].Distance Education Journal,2015,(06):106-112.[doi:10.15881/j.cnki.cn33-1304/g4.2015.06.015]
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教育游戏系统理论分析与设计策略探究()
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《远程教育杂志》[ISSN:1006-6977/CN:61-1281/TN]

卷:
期数:
2015年06期
页码:
106-112
栏目:
专题研讨
出版日期:
2015-10-31

文章信息/Info

Title:
Study on System Theoretical Analysis and Design Strategy of Educational Game
作者:
谭 璐
北京开放大学 数字化教学指导中心, 北京 100081
Author(s):
Tan lu
Digital Teaching Guiding Center, Beijing Open University, Beijing 100081
关键词:
教育游戏游戏性与教育性教育游戏设计游戏内核
Keywords:
Educational games Gameplay and educational characteristics Educational game design Game kernel
分类号:
G434
DOI:
10.15881/j.cnki.cn33-1304/g4.2015.06.015
文献标志码:
A
摘要:
针对我国教育游戏发展速度缓慢、发展不均衡的现状,采用系统理论的模型和要素分析法,将游戏理论和教育理论相结合,能够深入理解游戏系统和教育系统的内在关联,认识教育游戏区别于普通游戏的特征属性,把握教育游戏设计的一些原则和方法策略,促进教育与游戏的真正融合。基于游戏性的多维模型,理解游戏性与教育性之间的区别和联系是教育游戏设计的前提。基于游戏设计的层次模型,认识教育游戏内核开放性、演化方向多样性和动态生成性等系统特性,是教育游戏设计的基础。进一步,突出游戏内核与教育目的的适应性是教育游戏设计的关键,教育游戏需要基于不同的教学目标、内容和活动,对游戏内核与结构进行整合设计。
Abstract:
For the situation that educational games in China develop slowly and unevenly, the problems of educational game design are studied by system theory model and factor analysis method. With the combination of game theory and educational theory, the relationship between game system and educational system is deeply explored, the characteristics of education games which differ from ordinary games are found out, and some principles and strategies of educational game design are developed, so as to promote the integration of education and games. The understanding of difference and relation between gameplay and educational characteristics is the precondition of educational game design, based on the multi-dimensional model of gameplay. Knowing the system features of educational games, including the open kernel, diversity of evolutionary direction and dynamic engendering, is the foundation of educational game design, based on the hierarchical model of game design. Moreover, the adaptability between the game kernel and educational aims is the key to educational game design. Educational games should be designed integratedly from the kernel to the structure, based upon different teaching objectives, contents and activities.

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备注/Memo

备注/Memo:
基金项目:本文系北京市优秀人才培养资助项目“网络教学交互的现状调研和成效研究”(项目编号:2010D005023000001)之阶段性研究成果。
更新日期/Last Update: 2015-12-01